3D Models for Virtual Reality

This course is part of Virtual Reality Specialization

Instructor: Prof Sylvia Xueni Pan

Skills you'll gain

  •   Computer Graphics
  •   Virtual Environment
  •   Unity Engine
  •   Visualization (Computer Graphics)
  •   Game Design
  •   Performance Tuning
  •   Virtual Reality
  •   Augmented and Virtual Reality (AR/VR)
  •   Video Game Development
  • There are 4 modules in this course

    In this course you will learn the basics of 3D graphics: how we create objects and how to lay them out to create an environment. You will learn techniques like materials and texturing that make your objects appear realistic. You will also learn about audio techniques to ensure that your experiences sound great as well as looking great. In all of these topics we will pay attention to the particular requirements of Virtual Reality, including pitfalls and performance issues: making sure your environment runs fast enough in VR. You will learn all of this using the professional game and VR engine, Unity3D. Unity is one of the most used game engine and is a relatively easy, but fully featured, introduction to 3D development. The course will culminate in a project in which you will create your own VR scene. VR development is something you can only learn by doing it yourself, so working on your project will be the best way to learn.

    VR Graphics

    VR Audio

    Content Creation: What works in VR?

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