Blueprint Scripting

This course is part of Epic Games Game Design Professional Certificate

Instructor: Ryan Laley

Skills you'll gain

  •   Game Design
  •   Object Oriented Programming (OOP)
  •   C++ (Programming Language)
  •   UI Components
  •   Unreal Engine
  •   Data Management
  •   Blueprinting
  •   Video Game Development
  •   Scripting
  •   Debugging
  • There are 4 modules in this course

    This course introduces learners to the Blueprint Visual Scripting system. Participants will learn Blueprint basics, how they relate to C++, and Blueprint programming principles, and will use their knowledge to create an interactive door for a video game. This course does not require learners to have any previous knowledge about Blueprint scripting to get started. It is recommended that the learner take courses 1 through 3 before starting this course.

    Blueprint Communication

    Characters, Controls, and Cameras

    Creating Mechanics

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