Computational Thinking with Javascript 1: Draw & Animate
This course is part of Computational Thinking with JavaScript Specialization
Instructors: Quintin Cutts +1 more
What you'll learn
Skills you'll gain
There are 4 modules in this course
At the end of this first course you will: know a framework for CT to help you learn about it and work with others; be developing your CT skills so that you can more easily work with digital technology of all kinds; be able to read and write programs in JavaScript that involve drawing and animation, using a specialised library; and post your creations on the web so that others can appreciate your skills. This course is suitable for: complete beginners; those who have taken an introductory course in any programming language and want to learn more deeply about the thinking and learning skills they are starting to develop; those who wish to learn Javascript in a supportive environment. The follow-on courses explore the manipulation and analysis of data, such an important aspect of our lives now, again in a highly supportive environment, and then we move the context to mainstream web--based platforms so that you can use these skills more widely.
Solving problems / programming a task
More complex drawings, and how to handle their descriptions
Animations - and consolidating what we've learned so far
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