Computational Thinking with Javascript 1: Draw & Animate

This course is part of Computational Thinking with JavaScript Specialization

Instructors: Quintin Cutts +1 more

What you'll learn

  •   A key problem solving framework to use new technologies in any problem domain.
  •   Experience using the framework with Javascript and animated graphics.
  • Skills you'll gain

  •   Animations
  •   Javascript
  •   Computer Programming
  •   Programming Principles
  •   Scripting Languages
  •   Computer Graphics
  •   Computational Thinking
  •   Debugging
  • There are 4 modules in this course

    At the end of this first course you will: know a framework for CT to help you learn about it and work with others; be developing your CT skills so that you can more easily work with digital technology of all kinds; be able to read and write programs in JavaScript that involve drawing and animation, using a specialised library; and post your creations on the web so that others can appreciate your skills. This course is suitable for: complete beginners; those who have taken an introductory course in any programming language and want to learn more deeply about the thinking and learning skills they are starting to develop; those who wish to learn Javascript in a supportive environment. The follow-on courses explore the manipulation and analysis of data, such an important aspect of our lives now, again in a highly supportive environment, and then we move the context to mainstream web--based platforms so that you can use these skills more widely.

    Solving problems / programming a task

    More complex drawings, and how to handle their descriptions

    Animations - and consolidating what we've learned so far

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