More C++ Programming and Unreal
This course is part of C++ Programming for Unreal Game Development Specialization
Instructor: Dr. Tim "Dr. T" Chamillard
Skills you'll gain
There are 4 modules in this course
This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Discover how we make decisions in our code Module 2: Get and use player input in your Unreal games Module 3: Learn how to use iteration (looping) to repeat actions in your code Module4: Explore storing lots of data in arrays, C++ containers, and the Unreal TArray<> container
Unreal Input
Iteration
Arrays and Containers
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