More C++ Programming and Unreal

This course is part of C++ Programming for Unreal Game Development Specialization

Instructor: Dr. Tim "Dr. T" Chamillard

Skills you'll gain

  •   Unreal Engine
  •   Programming Principles
  •   Object Oriented Programming (OOP)
  •   Data Structures
  •   Computer Programming
  •   Data Storage
  •   C++ (Programming Language)
  •   Video Game Development
  • There are 4 modules in this course

    This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Discover how we make decisions in our code Module 2: Get and use player input in your Unreal games Module 3: Learn how to use iteration (looping) to repeat actions in your code Module4: Explore storing lots of data in arrays, C++ containers, and the Unreal TArray<> container

    Unreal Input

    Iteration

    Arrays and Containers

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