C++ Programming for Unreal Game Development Specialization

Learn C++ and how to use C++ in Unreal games

Instructor: Dr. Tim "Dr. T" Chamillard

Skills you'll gain

  •   C# (Programming Language)
  •   Software Documentation
  •   Video Game Development
  •   Software Design Patterns
  •   Game Design
  •   Data Storage
  •   UI Components
  •   Unreal Engine
  •   Event-Driven Programming
  •   C++ (Programming Language)
  •   Development Environment
  •   Data Structures
  • Specialization - 4 course series

    Each of the courses includes 10-20 exercises designed to teach you small concepts in C++ and Unreal. You'll also develop several larger C++ console applications, all of them designed to teach you important C++ and Unreal Engine concepts. Completing the exercises and the programming assignments will let you apply your C++ programming skills to both C++ console apps and to Unreal games.

    This course assumes you have previous programming experience in some other language. Although we'll start at the very beginning for C++, hardly anybody learns (or teaches) C++ as a first language. Similarly, Unreal Engine is a commercial, industrial strength game engine. With great power comes great ... complexity, so it's important that you have the will to work hard to learn how to use C++ in Unreal Engine. Computer programming is really fun in general, and programming games is even better! Caution: Introduction (starting to learn C++ and Unreal Engine) is not the same as easy (not hard to do). Learning to program using C++ in Unreal Engine IS hard to do, especially since this course is essentially the first half of a freshman-level college course. Meeting the course challenges while you master the material will be rewarding to you, but doing that will require hard work and maybe even a few expletives along the way. Module 1: Write your first C++ console application and Unreal script Module 2: Learn how we store and use data in our programs Module 3: Learn how we use classes and objects to implement our code Module 4: Learn the basics of Unreal Engine

    This course assumes you have the prerequisite knowledge from the previous course in the specialization. You should make sure you have that knowledge, either by taking that previous course or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Discover how we make decisions in our code Module 2: Get and use player input in your Unreal games Module 3: Learn how to use iteration (looping) to repeat actions in your code Module4: Explore storing lots of data in arrays, C++ containers, and the Unreal TArray<> container

    This course assumes you have the prerequisite knowledge from the previous two courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course. Throughout this course you'll continue building your foundational C++ and Unreal knowledge by exploring more C++ and Unreal topics. Module 1: Learn how abstraction helps us develop good software and design and implement console app classes Module 2: Explore how functions really work "under the covers" Module 3: Design and implement Unreal classes and include them in a game. Discover how strings work in both C++ and in an Unreal HUD Module4: Expand your understanding of pointers and add sound effects to an Unreal game

    This course assumes you have the prerequisite knowledge from the previous three courses in the specialization. You should make sure you have that knowledge, either by taking those previous courses or from personal experience, before tackling this course. Throughout this course you'll build on your foundational C# and Unity knowledge by developing more robust games with better object-oriented designs using file input and output, inheritance and polymorphism, and event handling. This course gives you even more tools to help you build great games with C++ and Unreal! Module 1: Start using files to implement your Unreal games Module 2: Learn how inheritance and polymorphism help us write less code for our games Module 3: Implement event handling to make better object-oriented designs and add menus to your Unreal games Module 4: Explore the complete implementation of a small Unreal game

    More C++ Programming and Unreal

    C++ Class Development

    Intermediate Object-Oriented Programming for Unreal Games

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